Explore Log #7
No new build for this week.
I started this week with the intention to add a level and a bunch of new items and enemies. I managed to create all the assets and items, but when I got to adding the new enemies, I got side-tracked.
One of the thing that I had done for items is to be able to create new items from data file. This has been a great help for me when balancing items. I figured that since I am adding about 10 enemies this time, I might as well take the opportunity to do this.
Long story short, it look longer than I thought and it is done, but no new content this week; hence no new build. The good thing is, since this is done, adding new enemies will be much easier moving forward. I’m hoping this will pay dividends soon.
Explore The Abyss (Early Alpha)
Roguelike focused on resource management
Status | In development |
Author | ZwodahS |
Tags | Roguelike |
More posts
- Explore Log #9Oct 15, 2021
- Explore Log #8Oct 08, 2021
- Explore Log #6Sep 24, 2021
- Explore Log #5Sep 17, 2021
- Explore Log #4Sep 10, 2021
- Explore Log #3Sep 04, 2021
- Explore Log #2Aug 28, 2021
- Explore Log #1Aug 21, 2021
- Stable Release 0.2.0Aug 12, 2021
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