Explore Log #5
This week updates mainly focus on balancing the game and adding new items to the game.
Runestone is also brought back into the game. Previously Runestone provide active skill and talent. As those don’t fit into the game, I have decided not to bring them just yet. This time we bring back 4 types of Runestones that increase max health, max energy, hit rate and evade respectively. I will have test if these item fits into the game and how the game feels with them.
Transmutation scroll is also updated to 3 uses. This means that an item can be transmuted 3 times to get to the wanted outcome. Repair scroll is also changed to 3 uses.
A lot of items and drops rate are also changed to make it slightly more challenging to hoard resources. It is still possible to beat all the bosses in a single run, but definitely require more planning.
A new enemy, Monkey, is also added to Forest, replacing Rat.
Lastly, the quick item UI is also moved to the left side of the screen. An option is also added to hide the quick item bar when inventory window is opened.
That’s all for the update for this week.
Explore The Abyss (Early Alpha)
Roguelike focused on resource management
Status | In development |
Author | ZwodahS |
Tags | Roguelike |
More posts
- Explore Log #9Oct 15, 2021
- Explore Log #8Oct 08, 2021
- Explore Log #7Oct 01, 2021
- Explore Log #6Sep 24, 2021
- Explore Log #4Sep 10, 2021
- Explore Log #3Sep 04, 2021
- Explore Log #2Aug 28, 2021
- Explore Log #1Aug 21, 2021
- Stable Release 0.2.0Aug 12, 2021
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