Explore Log #5


This week updates mainly focus on balancing the game and adding new items to the game.

Runestone is also brought back into the game. Previously Runestone provide active skill and talent. As those don’t fit into the game, I have decided not to bring them just yet. This time we bring back 4 types of Runestones that increase max health, max energy, hit rate and evade respectively. I will have test if these item fits into the game and how the game feels with them.

Transmutation scroll is also updated to 3 uses. This means that an item can be transmuted 3 times to get to the wanted outcome. Repair scroll is also changed to 3 uses.

A lot of items and drops rate are also changed to make it slightly more challenging to hoard resources. It is still possible to beat all the bosses in a single run, but definitely require more planning.

A new enemy, Monkey, is also added to Forest, replacing Rat.

Lastly, the quick item UI is also moved to the left side of the screen. An option is also added to hide the quick item bar when inventory window is opened.

That’s all for the update for this week.

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