Dev Log #1 - Updating UI


After getting various feedback last week from people, it has become clear that the UI and the tutorial needed some work.

Because of this, I set out a 2 weeks plan to rework them. I initially wanted to finish the UI rework and push a build this week but it seems like that is not possible. Instead, I will just share some of the changes here via screenshots.

Before the rework, the basic 4 actions looks pretty plain and you will have to hover over the various slot to know the effects. One simple idea is to add more icons to the board so that at once glance you can remember what it does. Some may be complex and requires you to still read the description but for most cases the icons will suffice.

Most of the works has already been done, like Forager Hut

Of course, this is not without downside. When the board is full, it will look extremely noisy. Since most of the board are introduced one at a time (except the first 4), I am hoping that it will not be a problem. I guess I will have to find that out later.

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